Synectics
Another excerpt from the Delft Design Guide. Only the synectics spread is mandatory material, but also take a look at the other spreads in the enriching section.
Another excerpt from the Delft Design Guide. Only the synectics spread is mandatory material, but also take a look at the other spreads in the enriching section.
The entire Design for Real World. You can read chapter 1 as enriching material.
Chapter 6 from John Heskett’s book Industrial Design. This excerpt is from the Dutch translation and covers the rise of industrial design as a profession. Pay attention to the industrial, technological and economic context in which the profession arose. Enjoy, but don’t worry about all the examples.
A book by John Thackara about how to design a world in which we rely less on stuff, and more on people.
Excerpt from Guy Julier’s book Culture of Design. Please read until “Designers as ‘Cultural Intermediaries'” (so pages 46-53). If you want to read further, feel free to read the rest of the chapter as enriching material.
Donald Norman’s design classic – the bible on the cognitive aspects of design, containing examples of both good and bad design and simple rules that designers can use to improve the usability of objects.
Partner of IDEO, Tom Kelley, tells about their way of working behind the scenes: leading to both big successes and joyful failures.