The Design of Everyday Things
Donald Norman’s design classic – the bible on the cognitive aspects of design, containing examples of both good and bad design and simple rules that designers can use to improve the usability of objects.
Donald Norman’s design classic – the bible on the cognitive aspects of design, containing examples of both good and bad design and simple rules that designers can use to improve the usability of objects.
Chapter 6 from John Heskett’s book Industrial Design. This excerpt is from the Dutch translation and covers the rise of industrial design as a profession. Pay attention to the industrial, technological and economic context in which the profession arose. Enjoy, but don’t worry about all the examples.
Another excerpt from the Delft Design Guide. Only the synectics spread is mandatory material, but also take a look at the other spreads in the enriching section.
Cliff Kuang and Robert Fabricant reveal the untold story of a paradigm that quietly rules our modern lives: the assumption that machines should anticipate what we need.
Read about two design process models from the Delft Design Guide – known by most students as the IDE Bible (treat it accordingly). We assume you have bought this book for Design Project 1, we suggest reading these two pages (and optionally the spread before and after it) to get an idea of the formalisation of design from the IDE TU Delft perspective.
A book that takes formalisation in a completely different direction. Trying to take the perspective of empathy and how to think and be in their practice of design.